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Law, Video Games, Virtual Realities: Playing Law

Edited by: Dale Mitchell, Ashley Pearson, Timothy D. Peters

ISBN13: 9781032054971
Published: October 2023
Publisher: Routledge
Country of Publication: UK
Format: Hardback
Price: £135.00



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This edited volume explores the intersection between the coded realm of the video game and the equally codified space of law through an insightful collection of critical readings.

Law is the ultimate multiplayer role-playing game. Involving a process of world-creation, law presents and codifies the parameters of licit and permitted behaviour, requiring individuals to engage their roles as a legal subject – the player-avatar of law – in order to be recognised, perform legal actions, activate rights or fulfil legal duties. Although traditional forms of law (copyright, property, privacy, freedom of expression) externally regulate the permissible content, form, dissemination, rights and behaviours of game designers, publishers and players, this collection examines how players simulate, relate and engage with environments and experiences shaped by legality in the realm of video game-space.

Featuring critical readings of video games as a means of understanding law and justice, this book contributes to the developing field of cultural legal studies, but will also be of interest to other legal theorists, socio-legal scholars, and games theorists.

Subjects:
Jurisprudence
Contents:
1. Introduction: Playing Law
Dale Mitchell, Ashley Pearson and Timothy D. Peters

Part I: Code as Law, Law as Play
2. Towards a Legal Ludology: Language Games, Playful Magic, and the Game of Law
Dale Mitchell
3. Invisible Walls: Facts and Freedom in Coded Space
James C. Fisher
4. Emergent Governance from Polycentric Order in Virtual Reality Social Spaces
Anne Hobson
5. Emergent Systems: Virtuality, Legality, Formality
Daniel Hourigan
6. Decoding Legal (Un)certainty in Doki Doki Literature Club!
Ashley Pearson

Part II: Worldbuilding and Subject Formation
7. Playing with Borders: Using Video Games to Bring Emotion into the Law Classroom
Jean Ketterling
8. One More Turn: The Gamic Afterlives of Johnson v M'Intosh and Digital Settler Colonialism in Sid Meier's Civilization VI
S. Thomas Keynes
9. Playing the World Picture: Sid Meier's Civilization and the Law of Abstraction
Kieran Tranter
10. A Minor Jurisprudence of Play: Becoming Jurisprudents Through Play in The Majora's Mask
Joshua D.M. Shaw

Part III: Sites of Law and Jurisprudence
11. Gaming at the Margins of Law or, Niko Bellic's (Critical) Theory of Justice
Luis Gómez Romero
12. Law Among Chaos: An Anti-Schmittian Reading of Skyrim
Anna Lukina and Shane Finn
13. Grand Theft Neoliberalism
James Gilchrist Stewart
14. Terra Nulllius: Claiming Land on Civilization's Empty Earth
Conor Leggott
15. Game Over: On Emptying the Public Square
Desmond Manderson